"Arbeit Macht Frei"
Arbeit Macht Frei. These 3 words have been proudly displayed on the notice board in the IPE store. As the 9th Platoon Logistic Spec, with the crappiest, most insane job to run an organization that spans from your individual load to the massive tentages, i feel alittle twisted humour is good for the soul. "Arbeit Macht Frei" - "Work Makes You Free" Slogan for the Nazi Concentration Camp Auschwitz. It literally means "only in death can you be free, so work till you die..." This statement somehow reflect alittle of the life i lead in camp. Work till you drop, and hope for the blessed sleep to cometh.
Greetings friends, i have returned from 9 gruelling days of ops standby for a certain exhibition that involves lots of planes and apache attack choppers, but nooo, i won't be telling you what. 9 days in camp, supposedly to be relaxing as originally planned; to believe in such nonsense would be nothing short of naive. Days were spent deep down in the dungeons of the stores, trying to find my way out of this messed up situation. And it doesn't really help much when most of the time sleep the favorite past time of many. I shall not complain anymore here, i'll just end it with this - what comes around, goes around. At the end of the day when you really need help, it can really tell who your friends are.
Team control is all about diplomacy and the art of resource management. Divide and Rule is my maxim - knowing who's good at what, and placing them there, is the key of a efficient working environment. Work load is halved, work time is shortened. And i had to learn this the hard way. Thank goodness i have a core of team members who are efficient and ready to help (at least i can see them trying to) These people are not smart people, they're very simple people, and all you need to do is this - to make them believe that there's something worth working towards, no matter how cliche or dumb is sounds. Men needs vision, without it we perish. We need to work towards a common goal, and as a team leader, i learnt that a leader must never be found poor with compliments. Even a simple "thanks for all the hard work" can mean the difference between increased productivity, and absolute failure. Small treats along the way is a good way of motivation, and i've been finding interesting sources of food. Biscuits and swiss rolls left behind by the previous Combat Medic Course trainees in their now defunct bunks, which i turn to my advantage by suppling their growling stomach. Haha, sounds like a zoo eh? It it actually. And i believe the most important leson i learnt is how to teach people about life lessons thru their mistakes. Let someone make a mistake, advise him, and if he continues in the path of the destructive, let him go head on, and when he falls, let him learn a lesson. And it is in such situation, you show you powerful influence as a team leader by stepping in to help, even though it has absolutely nothing to do with you. It's something deep, i guess it's called mercy.
Mercy, no matter how many mistakes you make, you're given a second chance. In the words of Switchfoot - Forgiveness is right where you fell.
Along with all these life lessons, i've several interesting encounters. I met the new PC for MRF, and he's kinda nice guy. It wasn't difficult talking to him, perhaps because he's new and uncorrupted by the officer/spec divide? And i finally had the chance to move in to my new two man bunk, with HQ Team Leader Zul as my bunk mate. Shifting bunks was a nightmare, though i'm glad that i've got a good bunk mate. He's the sort that lives by discipline, and unlike previous bunkmates, i don't have to go thru all the trouble of waking him up, and he even volunteers to do area cleaning when i'm busy with my logistics. I guess it's all about tolerance, and how to serve one another instead of trying to benefit oneself. The position of my furnitures are in such a way that my table faces the window; into the beautiful horizon. It gives you a very surreal feeling, as i sat there facing the window, into the face of the setting sun... My desk is a sacred place, i can't live without a table, my own personal working space, i can't seem to understand how the other guys can live without a table; i simply can't. And as usual, it's stacked up with tonnes of paperwork, and being a messy person by nature, standby areas are always a headache for me.
After all these hardwork, i finally get to enjoy a brief moment of respite with two days off. I'm gonna just laze around as much as i can, taking walks and visiting places that i've haven't visited in a long time. The only problem i have now is a horrible flu that i caught after my first night in the two man bunk....
That's the life of a log spec. Work makes you free.
Or does it?
Greetings friends, i have returned from 9 gruelling days of ops standby for a certain exhibition that involves lots of planes and apache attack choppers, but nooo, i won't be telling you what. 9 days in camp, supposedly to be relaxing as originally planned; to believe in such nonsense would be nothing short of naive. Days were spent deep down in the dungeons of the stores, trying to find my way out of this messed up situation. And it doesn't really help much when most of the time sleep the favorite past time of many. I shall not complain anymore here, i'll just end it with this - what comes around, goes around. At the end of the day when you really need help, it can really tell who your friends are.
Team control is all about diplomacy and the art of resource management. Divide and Rule is my maxim - knowing who's good at what, and placing them there, is the key of a efficient working environment. Work load is halved, work time is shortened. And i had to learn this the hard way. Thank goodness i have a core of team members who are efficient and ready to help (at least i can see them trying to) These people are not smart people, they're very simple people, and all you need to do is this - to make them believe that there's something worth working towards, no matter how cliche or dumb is sounds. Men needs vision, without it we perish. We need to work towards a common goal, and as a team leader, i learnt that a leader must never be found poor with compliments. Even a simple "thanks for all the hard work" can mean the difference between increased productivity, and absolute failure. Small treats along the way is a good way of motivation, and i've been finding interesting sources of food. Biscuits and swiss rolls left behind by the previous Combat Medic Course trainees in their now defunct bunks, which i turn to my advantage by suppling their growling stomach. Haha, sounds like a zoo eh? It it actually. And i believe the most important leson i learnt is how to teach people about life lessons thru their mistakes. Let someone make a mistake, advise him, and if he continues in the path of the destructive, let him go head on, and when he falls, let him learn a lesson. And it is in such situation, you show you powerful influence as a team leader by stepping in to help, even though it has absolutely nothing to do with you. It's something deep, i guess it's called mercy.
Mercy, no matter how many mistakes you make, you're given a second chance. In the words of Switchfoot - Forgiveness is right where you fell.
Along with all these life lessons, i've several interesting encounters. I met the new PC for MRF, and he's kinda nice guy. It wasn't difficult talking to him, perhaps because he's new and uncorrupted by the officer/spec divide? And i finally had the chance to move in to my new two man bunk, with HQ Team Leader Zul as my bunk mate. Shifting bunks was a nightmare, though i'm glad that i've got a good bunk mate. He's the sort that lives by discipline, and unlike previous bunkmates, i don't have to go thru all the trouble of waking him up, and he even volunteers to do area cleaning when i'm busy with my logistics. I guess it's all about tolerance, and how to serve one another instead of trying to benefit oneself. The position of my furnitures are in such a way that my table faces the window; into the beautiful horizon. It gives you a very surreal feeling, as i sat there facing the window, into the face of the setting sun... My desk is a sacred place, i can't live without a table, my own personal working space, i can't seem to understand how the other guys can live without a table; i simply can't. And as usual, it's stacked up with tonnes of paperwork, and being a messy person by nature, standby areas are always a headache for me.
After all these hardwork, i finally get to enjoy a brief moment of respite with two days off. I'm gonna just laze around as much as i can, taking walks and visiting places that i've haven't visited in a long time. The only problem i have now is a horrible flu that i caught after my first night in the two man bunk....
That's the life of a log spec. Work makes you free.
Or does it?